VOICE ACTING
Unity ARPG: Voice Actor Direction and Scriptwriter
Wrote character dialogue and developed a clear personality brief to guide tone and emotional delivery.
Provided narrative and situational context to help the actress interpret the role naturally, without heavy line-by-line direction.
Reviewed and remastered recorded performances, adjusting pacing and pauses to heighten emotional impact and rhythm.
Drew on my background in music to refine timing and flow, enhancing the contrast between Melody’s warmth and Asteron’s menace.
Unity ARPG Voice Actor Direction video
Unity ARPG: Voice Acting Self-Performed Roles
Due to budget limitations and the large number of characters in the game, I decided to take on voice acting myself. I studied instructional videos and practiced a wide range of voices, speech rhythms, accents, and tonal variations to ensure distinct characterizations. The goal of my self-performed roles was to create a rich, immersive cast while preserving the budget for professional actors in pivotal roles.
I voice the main character, Asteron, using a lowered pitch with added reverb to create a unique sound, as well as three alien crew members--one featuring multiple pitch layers and effects, one in my natural voice, and one with a second layer at a raised pitch. Additionally, I’ve voiced over 50 NPCs, including humans (civilians, security officers, pirates) and aliens, carefully varying accents, vocal tone, pacing, and emotional delivery to ensure each character feels distinct.